BUILD 012 — Controls Follow Consequence SCENE 1 BUILD 012. THE MODEL IS NOT THE USE. Context changes consequence. SCENE 2 BOUND. PURPOSE. PEOPLE. DECISION. Classify the real workflow. SCENE 3 CONSEQUENCE. SEVERITY. SCALE. RIGHTS. REVERSIBILITY. Add vulnerability, sensitivity, uncertainty. SCENE 4 CONTROLS. OWNER. TEST. MONITOR. APPEAL. Higher consequence requires stronger architecture. SCENE 5 HUMAN POWER. CHANGE. PAUSE. CONTEST. REMEDY. Review matters only when powers exist. SCENE 6 BOUNDARY. A SCORE NEVER APPROVES. Escalate when consequence outruns control. FINAL PROPOSITION Controls should follow consequence.